The Emerald Collective Podcast

Actual play D&D and other TTRPG podcast

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Welcome to The Emerald Collective, where imagination knows no bounds and adventures await at every turn. We are a tabletop roleplaying game (TTRPG) community dedicated to creating unforgettable experiences in the realms of fantasy, cosmic horror, and everything in between. Our journey began with a shared love for storytelling and the magic of rolling dice, and since then, we've expanded into an inclusive community for role players, gamers and storytellers alike.

At the heart of The Emerald Collective are our streams and podcasts, where we bring our tabletop adventures to life through actual play. Whether you're a seasoned game master or a curious newcomer, our podcasts offer a glimpse into the fantastical worlds we explore, complete with epic battles, heartfelt moments, and unexpected twists. From high-fantasy adventures in the world of Sopherone to creepy investigations in the shadows of Cthulhu, there's always something new to discover in our ever-growing repertoire of actual play games.

But The Emerald Collective is more than just a collection of podcasts – it's a community of creativity and friendship. Our social media platforms are a lively gathering place where gamers from every corner of the world come together to share stories, discuss game mechanics, and connect with fellow enthusiasts. Whether you're looking for advice on character creation, seeking players for your next campaign, or simply want to geek out over your favourite moments from our podcasts, you'll find a welcoming community of like-minded adventurers ready to welcome you.

So come join us at The Emerald Collective, where the next great adventure is just a roll of the dice away. Whether you're a seasoned veteran or a wide-eyed newcomer, there's a place for you at our table. Grab your dice, sharpen your imagination, and prepare to embark on a journey you'll never forget. 

Episodes

Wednesday Jul 09, 2025

Mina, Daemon and Lloris find themselves face-to-face with the infamous illusive assassin of Ambersand Isle, La Hadoda. With the walls of the Pethlan dungeon spattered with wet crimson blood, many of the guard have fallen around this shadowed, glaive-wielding figure. As the inevitable battle ensues, Mina begins to realise just how powerful their assailant is, but moreover, she is conflicted as to why this supposed Ambersandian would turn on her own.
With the clashing of steel echoing through the dungeon, Shadar, Aelfric and Sir Tirion rush to the rest of the party's aid, but will they get there in time to save them? Or will they be met with more bloodshed?

Wednesday Jul 23, 2025

Things are looking bleak for Daemon and Lloris who have found themselves skewered by the glaive of La Hadoda in the midst of battle. Mina, who still stands, faces the hooded figure with the rest of the party. But can they fend off this powerful foe in time to rescue the rapidly bleeding out Daemon and Lloris? Will they make it out of the Pethlan dungeons at all? 
La Hadoda seems to have no intention of letting them do so, and has an insatiable bloodlust for Mina in particular.

Wednesday Aug 06, 2025

Before setting out on their journey to Berinthas, the party have some business to attend to. Mina seeks out Lloris so that she can get some closure on the previous day's peril and also to see if she can be of any further assistance to her people and their cause.
Aelfric seeks out the library so that he can glean as much information about their destination as he can.
Shadar travels through the town solo, looking for potions of healing and other potions and tinctures that might prove beneficial to their journey ahead.
Daemon and Sir Tirion find themselves at the armourer's shop. While Tirion is looking to bolster his defences with a shield, Daemon's eye is out for experimental armour that he can test in the field.
But our heroes just cant seem to catch a break, even on their day off, as something stirs around the walls of Pethlan...

Wednesday Aug 20, 2025

The streets of Pethlan are engulfed in pandemonium. The citizens make their way to shelter after a dragon is seen soaring the skies above. The town guard ready their battalions and ballista for the looming danger as a strike is anticipated at any moment. 
In the midst of the chaos and confusion, Deamon, Shadar, Aelfric and Sir Tirion make their way to the gates to better understand the situation. Meanwhile, Mina seeks out Lloris.

Wednesday Sep 03, 2025

Mina arrives on the the scene in the nick of time to save the party from the imminent peril of the Dragon's infectious breath. Having seen acolytes and servants of the mysterious blue robed cult transformed instantaneously into shambling creatures riddles with The Violet Madness from inhaling the dragon's spores, the party seek to dispatch the vile creature with haste.
As the fight rages on, the group now know that this is a formidable foe allied by mindless wretches that claw at their heels. As the cleric and paladin combo unleash divine fury, the arcane arts of the other party members try to keep the crowd control at bay - but something else permeates the air as the party fight on... not violet spores, but black ones. 
What could it possibly mean? Surely nothing pleasant.

Wednesday Sep 17, 2025

The battle with the Violet Madness afflicted dragon rages on. With Shadar and Sir Tirion taking the beast head on, Aelfric deals some crowd control from a distance as the accompanying shambling infected claw their way ever closer to the party. 
Meanwhile, Mina and Daemon suffer the effects of the Nightmare Spores inhaled from the dragon's scales. Mina remains conscious, but her visions torment her. Daemon however now faces a different kind of battle - one that he may struggle to flee from.

Wednesday Oct 01, 2025

In the aftermath of the battle with the dragon, Aelfric narrowly escapes the clutches of an entity that emerged from the remains of the fearsome beast. But the entity did not disappear again without leaving a message. With the help of Tirion's Helm of Comprehend Languages, the party are able to translate the entity's words. The message, directed at Aelfric, is cryptic in nature, and leaves the party with even more questions.
As the group return to Pethlan, they feel a sense of hollow victory, as if the creature they had slain was but a vessel to this entity. They believe there is something more to it than this. 
Maybe they're right...

Wednesday Oct 15, 2025

With the party now back in Pethlan to deliver news of the slain dragon in the woods, Mina brings her horse, Miel, back to the stables. On her way, she reminisces about her morning; before the battle with the Madness inflicted winged beast, when she met with Lloris and the exchange they had about Ambersand Isle, their common goals, and their future plans.
Is this a flashback episode? You bet!

Wednesday Oct 29, 2025

Shadar, disgruntled and frustrated, retires to his apartment where, in the rare instance of solitude, he decides to scry on his father - only to have a stark vision that rattles him to the core. The frustrations carry into the following morning as the party decide to head to Berinthas and bid farewell to Pethlan. On their travels, Aelfric finally tells the party of Naren; a land that they learned of back in Galfond Illemis' tower, and the nation's ties to Aelfric's past. 
 

Wednesday Nov 12, 2025

In the morning following Aelfric's shared tale of his troubled past, the group pack up camp and head North. Despite the segregated travelling arrangement, the group finally reach the town of Berinthas; a town supposedly tormented by a Death Knight. Sir Tirion and Shadar remain keen to rid the world of the undead abomination, however the people of Berintahas don't seem too troubled. 
A very warm and friendly welcome put the group at immediate unease. Undeterred, Sir Tirion, accompanied by Daemon, makes his way to the Temple of Torm to find out more about the Death Knight while Aelfric, Shadar and Mina secure their lodgings. 
There's one thought that lingers on everyone's mind though:
Whatever threat seems to be lurking around town, doesn't seem to have the locals spooked for some reason...

About the Cast

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Mark Corrigan

GM Mark Corrigan of Sionnach Games has been creating and writing TTRPG content for a number of years and is also a GM for The Emerald Collective. Mark is the DM for the Dark Fantasy D&D adventure "The Violet Madness" and also the Keeper for the Call of Cthulhu podcast as part of The Emerald Collective. 

Mark enjoys creating adventures, maps and monsters that are a little bit outside of the norm to keep players on their toes. 

Mark plays his games using the rules as guidelines and is a firm believer in "the rule of cool". While suspense and eerie themes are Mark's jam, he also loves the dash of humour in games.

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Dave Gibson

Dave has been playing and running TTRPGs for over 30 years now and yes, his knees have started creaking at this stage, he reports. Dave’s first exposure to TTRPGs was the original D&D Red Box but his imagination was really fired when he began to play in a regular AD&D 2E group in the 90s, leading him on to run his first campaign which lasted over ten years. You can find Dave over on The Emerald Collective running his long form, home brew D&D 5E campaign, The Sopherone Saga, an epic campaign set on the continent of Sopherone which follows the stories and fate of a group of heroes as they stumble upon a dreadful plan hatched by some of the most powerful people in the Royal Family of Sopherone City. Dave also runs a Radiant Citadel based mini campaign on The Emerald Collective as well as creating and running several original One Shots online. As well as all of that, Dave has just created the continent of Sargaath on his world of Hethar, the new setting for The Emerald Collective’s first 5E podcast - The Starless Twilight.

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